Can i replay missions in mass effect 2




















In order to do that, Shepard spends most of the game just recruiting members to his crew and earning their trust. It is undeniable that the game is fun and well written. It has an even greater gameplay than its predecessor, and the crew recruiting is fun and well written.

However, it is also undeniable that in terms of plot, and mystery, the first game had a lot more going on than just recruiting people to go on a really hard mission. In the mission that you get to meet Legion, the unique mobile Geth platform that saves Shepard from husks that attacked the specter from behind. But that does not need to be the first time you see the character in the game. Reaper will be sniping the husks throughout the mission.

If you move through it quickly enough, it is actually possible to see the sniper Geth unit walking on a platform before it saves Shepard.

It will be just calmly walking its way towards a better spot to snipe more husks. Not many people know this, but if you stick around Joker for long enough, he will have many lines of dialogue to entertain the player. Joker will complain about how Shepard seems to be supervising him up close. He will also apologize for accidentally letting you hear the audio of the adult content he was consuming. It is all very fitting to the personality of someone who became a pilot after an act of insubordination.

Joker constantly talks to EDI about many subjects, but he also asks Shepard how long he is going to stay there in the most unusual ways. For instance, if you stick around long enough, he might say "I gotta hit the head, commander. We done for now, or do I have to use the bottle I keep under here? Legion, the unique mobile Geth platform is a fan favorite badass sniper. His dialogues are interesting, sometimes even deeply philosophical, and he is incredibly charismatic for a monotone conglomerate of Geth Artificial Intelligences that share a single synthetic body.

The game never really shows any signs of Legion taking pleasure in moving its mobile physical synthetic unit in any way, even if rhythmically. Still, if you stay around Legion for long enough, it is possible to see it doing the robot dance. This out-of-character moment is most likely just a joke added by the developers. Share Facebook Post. Twitter Tweet. Email Email. Comment Comment.

Alex Stadnik. Alex is usually the largest nerd in the room literally and has a deep-rooted passion for video games, movies, and a good beer. Email Twitter. All sidequests have unique locations that aren't copy pasted prefabs of 1 or reused multiplayer maps of 3.

The exploring in ME1 sucked lol. People always claim it made the game so good but the vast majority of it is just driving around on bland-looking planets and ending up in the same copy-pasted warehouse or cave and fighting the same type of goons. Also, credits were way too easy to get in ME1. It's actually a good thing that it's more restrictive in ME2 - it forces you to make better, more tactical decisions. Not to mention I had so many credits in ME1 that I've hit the cap and turned a bunch of loot into omni-gel that I've never used I had omni-gel and credits with capped inventory at the end of the game.

I have no idea what you're talking about. I've replayed ME2 a dozen times at least and have never experienced a credit shortage. I always upgrade everything, and buy everything at all the stores. There's credits everywhere between cracking safes, hacking datapads, and Cerberus funding. Especially if you import from ME1 and carry over a bunch of credits. If you do all the missions there's so many N7 missions you can do as well , and all the DLC, there's no reason you should ever run out of credits.

Ran out of credits, couldn't buy everything. Based on my calculation, I missed about 20, credits worth across missions but considering I never use Heavy Weapons or Medi-Gel for the pittance of additional credits, I think that should be forgiven. The major issue is they added cost to DLC items that didn't exist before.

Originally, you buy gear DLC, they would just mail it to you in-game. Now, with the finite amount of credits that exist in the game, they've added additonal cost for what was previously free DLC gear and there's a credit shortage. I think if you total up the total amount of credits obtainable in the game, subtract the cost of everything whilst factoring in the discount , you're left with a very small difference which is what you have for probes and fuel meaning there's very, very little room for missing credits on missions.

I honestly don't think the game meant for it to be that restrictive because in the original ME2, after completing everything and the DLC, I always had a surplus of credits by a large margin. I've never played ME2 without first playing ME1 and therefore transferring some credits. I've hit every store and cleaned them out and I still have over k credits left.



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