In other words, for DJs who are harmonically matchings songs, the Camelot key for this track is 8A. So, the perfect camelot match for 8A would be either 8A or 7B. While, a low energy boost can consist of either 8B or 9A. For moderate energy boost, you would use 5A and a high energy boost can either be 10A or 3A.
However, if you are looking for a low energy drop, finding a song with a camelot key of 7A would be a great choice. Where 11A would give you a moderate drop, and 6A or 1A would be a high energy drop. Lastly, 11B allows you to change the mood. An error has occurred! We could not play this song at this time. KEY A Minor. Heartbroken feat. Quien Quiere Bailar feat. La Estamos Pasando Bueno. Crazy Love feat.
Beto Perez. Fiesta Buena Extended [feat. Vas a Regresar Por Mas. Also, both of these bosses have area of effect attacks, so support characters shold stay well back from the fight. A Fighter with the Taunt skill is essential, as are Clerics to keep the Fighter alive.
Once the first pair of bosses have been defeated the group moves on to a pair of ships. The group's primary Tanker should, at least temporarily, party with one or more clerics. This will allow the clerics to select and monitor the Tanker via the party tabs, without being able to click on the actual character which may be difficult.
The group should clear the right hand portion of the ships deck, this provides clear space for everyone to stand for the next stage: boss killing. If anyone needs some of the lesser pirates for their quests they can be taken from the left hand deck after the right is cleared. In these quests the final battle is with a series of Carismatic Maras and Merlones.
The ones that matter are the Mara with the Blue symbol on her hat, and the Merlone with horns. The group should arrange themselves around the deck such that they can see the exit stairway and remain unmolested by any remaining pirates even if you have to move to escape a charging boss. It is very important that the drawing character is a long range attacker: mage or archer. With Tank fighter s stationed on, or at the base of the stairs, the puller should proceed to the top.
There the puller uses the auto-target function to select one of the appropriate bosses. Fire one shot and run back to safety. As the boss closes with the Tanking fighters, they should use their Taunt skill to draw its attack. Once this is accomplished its just a matter of pounding it with everything in the group.
To avoid Kill Stealing those needing these bosses should be partied to a Tanker, and a ranged attacker. Tankers often become stunned and so range attacks effect the kill. Everyone should watch the bosses health, and when it approaches zero, caracters outside the Kill party shold cease attack.
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